THE TROGLOEDIT AND THE MIGHTY BUILDER
Two production tools for our creations
Regarding our intention to present a quality, rapidly produced and comprehensive video game catalogue, with the goal of reaching perfect quality, we made the strategic choice to design two powerful development tools. In a market where the vast majority of games are programmed from scratch, we wanted to profit from setting up our first game by designing two real production tools: ergonomic, productive and simple too.
We have dedicated the first 14 months of our activity to producing the tools called «Trogloedit» and «Mighty Builder» and also our first game, Yu. Today, these two tools help us create, manage and port the games to reduce development time in a meaningful way (about 50% time saved). Furthermore, they allow us to propose very simple games (original gameplays, good graphic quality, casual gamers target) or complex games (numerous levels and characters, high graphic quality...).
Key points of the Trogloedit
- creation of all the game animations
- easy placement of all the game elements
- simple and quick edition of the game levels
- porting of the game levels in different sizes in two mouse clicks
- optimisation for low end mobiles
Key points of the Mighty Builder
- adapts the game to specifications of all models supported
- quick and easy porting phase
- automatic and quick creation of the binaries packs adapted to each operator, publisher (logo, nomenclature...)
Today, this tool is used daily and benefits from special care, in that it continually improves and enables the richest creations.
Tools are at your disposal
In the event of a collaboration, and if you wish to entrust us with the production of a game, we contribute the guarantee of top quality work with unmatched delivery dates and managed costs.
> Supported devices
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